I use the traditional style made by Apple Archery. It’s always worked well for me.
It appears that the one example you posted utilizes a single pivot point. One downfall I see to that is when you want to tilt on a single axis it’s going to be difficult not to alter the other axis, assuming you may not want to. Example… I typically have my vice mounted level. If setting up a bow, i will then levels and plumb the x and y axis with the bow locked in, for things like leveling a site or adjusting rest height, nock height, etc. Well, once I have things set, say I want to tilt the bow forward to make it easier to tie in a nock set or a d-loop… I can tilt it forward and tilt it back, only changing the y-axis, knowing that my x-axis hasn’t changed (in case I need to reassure or double check something’s still true). Is it a big deal not to have this ability? Probably not. But for me at least, it’s what I’m currently used to, so it would be a bit of a shocker to lose that capability.