Speed doesn't equal kinetic energy either. And KE is what's going to push all them cutting edges through a deer.
Speed is a big factor in kinetic energy, though.
Speed doesn't equal kinetic energy either. And KE is what's going to push all them cutting edges through a deer.
I'm shooting 300fps with uncut fmj's, those fuggers are hitting with 101 pounds of KE[emoji23]Speed is a big factor in kinetic energy, though.
Yeah, but sling that razor at 350fps and I'll bet you'd screw your foot up pretty good.
KE = 0.5 • m • v2
m = mass of object
v = speed of object
Tinker around with it in grains and FPS. You'll find there is a sweet spot for KE where the grains you give up to gain the speed actually reduces your KE. And the opposite is true also where the grains you gain reduces your speed and thus reduces you're KE. At a certain grains and speed variable you can maximize your KE. It's going to be different for each rig dependent not only on how fast your bow is but how strong. For example a baseball pitcher can throw a baseball at 100mph. A bodybuilder can throw a bowling ball at maybe 20 mph. But a bodybuilder can't throw a baseball as fast as the pitcher, nor can a baseball pitcher throw a bowling ball as fast as the bodybuilder. Each will have their own sweet spot for KE.
As for broadheads robbing KE it mostly boils down to resistance. A BH that has more resistance will require more KE. It's easy to shove a pocket knife into a watermelon, it requires more force to shove in a butcher knife. The main reason I don't like mechanicals is the force required to open them is purely wasted KE. And it may not seem like much but it is. If you take your finger and deploy the blade it's not very hard at all. However the faster you want to open it the more force you will have to apply with your finger. The force required to open one in a microsecond and in less than an inch of travel time at 300 fps is actually quite substantial. But the worst part is it's completely wasted as it provides zero benefit to the intended use of the head, cut, penetrate, and kill. I would rather keep that KE and use it for penetration where it actually serves a purpose.
And the v^2 part is where the cool stuff happens
It's the impulse, not the KE that delivers energy to target. The heavier or more cross sectional area available,the more energy it can produce or impart onto the arrow.